Saturday, October 10, 2009 at 2:17PM |
Llyra Thunderstruck: How does I make talents?

Tristan “Trustyn” Johnson is a shaved 300 lb gorilla trained from an early age to press buttons based off the outcome of some charts. Miraculously this attempt to train a gorilla to play wow has created a type of sentience in the creature and since then he has picked up blogging and podcasting, and writing about the only thing he knows, elemental shamans here on Thunderstruck.
Talents… Talents talents talents. Yes they are special little points; so useful and jubilant, and just fun fun fun aren’t they? Now if you’ve been living under a rock for the last 2 months you might have missed that the expansion coming down the turnpike is actually doing a revamp of the talent system, but that’s not the focus of this day’s article.
The article today is talents and which are good and which are bad. If you want to bypass the article and want a tl;dr version of the build without the explanation, go here and simply copy down. For the rest of you, let’s explain tier by tier.
Tier I
This is a pretty great tier with two 5-point talents and you basically want to get both right away. Convection, which is a flat out mana cost reduction to your elemental spells used to be kind of meh, and usually avoided, but since 3.2.2 and the buff to CL, you’ll want this to keep your blue bar going as long as possible. The second is this crazy talent called concussion that gives a 5% increase to all your elemental core spells. Highly essential, but highly yawn.
Tier II
There is only really one good talent this tier (RIP picking up Elemental Warding, that was so nice) and that’s the three point Call of Flame talent. It is a buff to lava burst and a huge buff to fire totems. Now that sounds pointless for those who have to drop totem of wrath, but the lava burst buff is worth it. And if you are not using a totem of wrath this means you can get a lot more out of your magma totem. This will be a little sexier with the 3.3 addition of Fire Nova.
Tier III
Two talents here, first of all we got Elemental Focus. Not only is this always up, great for your longevity, but it also buffs your dps further down the tree and unlocks several important talents. We also have Elemental Fury which will make crits go from 150% spell damage to 250%, for a class with a spell with 100% crit, this is very VERY nice.
Tier IV
Eye of the Storm is the only great talent here, but what a talent it is. Take notice in a raid situation how many times you are casting and doing damage and try to say that pushback resistance is not useful.
Tier V
Everything here is awesome, take it all. Elemental Reach so you can put some more distance from the things you damage. Call of Thunder because we all want a free 5% crit and it unlocks a good talent further down. Finally you have Unrelenting Storm, a scaling MP5 buff based on your intellect. I wish it was spellpower like resto shamans got but I’ll take what I can get.
Tier VI
Another TAKE IT ALL tier with Elemental Precision. Lightning Mastery is a pretty little talent that reduces the cast time on lightning bolt, chain lighting, and very curious to its name, lava burst.
Tier VII
Tired being told to take every talent in the tier yet? We got the big elemental cooldown Elemental Mastery, and instant cast spell and a 15% crit buff every 3 minutes (or sooner with the spiffy new 2-piece Tier 10 bonus). We also want Storm, Earth and Fire because more chain lightnings and more flame shock dot damage is our friend.
Tier VIII
Guess what? Take it all again here. We got Booming Echos giving us a reduced flame shock cooldown and increased initial damage on it. Plus for the occasional times you kite it buffs frost shock too. Elemental Oath, one of your raid buffs AND a 10% increase in spell damage if Elemental focus has procced. And we have Lightning Overload. Now what is better than casting a lightning bolt? Casting two lightning bolts at the same time. Get this talent.
Tier IX
You don’t need every talent point this time, but close. You want to pick up the legendary elemental spell Totem of Wrath if you like getting raid spots. Lava Flows gives a cool pvp buff and increases the critical strike bonus of Lava Burst by another 24%, taking us up to 274%..
Tier X
Shamanism! This talent is so awesome. It gives you a 15% increase in the amount of spellpower gained from bonus spellpower to chain lightning and lightning bolt. It does the same for lava burst for a whopping 20%. This is a huge damage buff.
Tier XI
Thunderstorm is a great move for regaining mana and is an awesome AoE, grab it grab it grab it!!!! SOME KIND OF SEXUAL REFERENCE!
Enhancement
Yes you should spend your remaining points in the Enhancement tree, trust me, some of this stuff is worth it.
Tier I
Ancestral Knowledge, 10% intellect buff… better than nothing.
Tier II
Thundering Strikes, a flat 5% crit buff, I’m not complaining.
Tier III
The final tier. These are the voyages of the… no we got two good talents here, one more so than the other. We have the sort of meh talent, but still really good Shamanistic Focus which cuts the mana cost of shocks in half. And last but not least we have Elemental Weapons; a talent that increases the spellpower you get from your flametongue imbue by 30%.
That’s all for talents, be sure to check in next week for a little bit of a shorter article where we will talk the oh so fun topic of glyphs.
Elemental,
Talents,
Thunderstruck




