Thursday, November 12, 2009 at 7:59PM |
Llyra Damage prevention and Ancestral Healing

Twice now I’ve made requests about getting more damage prevention abilities for Shamans, and twice I’ve been castigated by commenters for ignoring Ancestral Healing. That’s the Resto talent that will proc up to 10% damage resistance (Ancestral Fortitude) for 15 seconds after a critical heal. In the past it would proc an armor bonus up to 25%, but the flat damage resistance was added in a buff pass in patch 3.2.
It’s a nice effect, but it doesn’t meet my needs when I ask for the ability to prevent damage. Because:
- I can’t precisely control when it gets applied. That comes from the nature of an on-crit proc. I have not fond memories of one of our Resto Shamans holding up pulls in Karazhan spamming rank 1 Lesser Healing Waves with cries of “Hold on, hold on! I need to proc the armor bonus!” When I know damage is coming, I want to take an active hand in preventing it. Not throw good mana after bad spamming overheals hoping to proc the effect in time.
- It’s invisible. That might sound trivial, but the only way to know that you have spawned the effect on a target is to scrub their buff list for it. Feedback-free effects like this drive me batty. If Blizzard wants us to get our heads out of the UI and pay attention to the world, they’re going to have to start by keying important information visually and aurally.
- While I don’t like whining about deficiencies with respect to other class’ abilities, it is markedly inferior to every other mitigation effect in the game.
I want damage mitigation to be a first-class mechanic in the game. And for that to happen, every healer (Druids included) needs to be able to effectively stop damage. It is no longer enough to spend your whole time responding to damage that has already been applied.




